A day before 2.0 hits the screens across the world, some of the key members of the team have shared some fascinating details about how the film was made. In a recent interaction with the media, Shankar said that he was clear that he wanted to offer an experience to the audience and that is the reason why the film was shot in 3D.
Now, the film’s VFX head, Srinivas Mohan has revealed that almost 80% of the film’s VFX was done by an Indian crew. “Double Negative is the primary VFX studio of 2.0 and I don’t know how we could have completed the film without their support. They had the infrastructure and the set-ups that we were looking for, and the company have won multiple awards for their work on 3D films,” Srinivas Mohan revealed.
Apparently, one of the toughest looks to design in the film was that of a giant bird. After working for more than one and a half years, they had no choice but to approach Legacy Effects studio in LA to refine the look. “We did a 3D modelling of the bird and the entire process took less than a month to complete. The VFX work for 2.0 took a lot of time, but I am happy that we have achieved the quality we wanted to. It is so much better than Robo,” he added.
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